This refers to the use of a font in a game (regardless of whether the game operates on a home video game machine, PC, smartphone, or other device) in order to display images, words, text, etc. There are two types of game use licenses: "for cases where character images are embedded" and "for cases where the font file itself is embedded."
Transactions in Japan
For 1 font for 1 year in 1 title: 55,000 yen (10% consumption tax included)
Example: 1 font x 1 year x 2 titles x 55,000 yen = 110,000 yen
Transactions outside Japan
For 1 font for 1 year in 1 title: 50,000 yen (tax not included)
Example: 1 font x 1 year x 2 titles x 50,000 yen = 100,000 yen
Transactions in Japan
For 1 font for 1 year in 1 title: 110,000 yen (10% consumption tax included)
Example: 1 font x 1 year x 2 titles x 110,000 yen = 220,000 yen
Transactions outside Japan
For 1 font for 1 year in 1 title: 100,000 yen (tax not included)
Example: 1 font x 1 year x 2 titles x 100,000 yen = 200,000 yen
Packaged software: Production and distribution period
Digital distribution: Release period
A sequel is counted as a separate title.
Example: ○○ Great Adventure 2
An extended edition is counted as the same title.
Example: ○○ Great Adventure DLC (download contents)
There is no limit to the number of platforms, such as different hardware types and different operating systems.
In cases where a font file is installed on the game machines (hardware), an embedding license is necessary.
About embedding licenses